Dev Post #2
- deepsilentstudio
- Feb 18, 2022
- 1 min read
Updated: Feb 23, 2022
Physics Interaction System
Any Horror game has one of its main features its Interaction System. This gives the player the freedom to pickup things such as Documents, Items, Medicines and even furniture like Chairs and Lamps! It has its use everywhere, whether the Player has to pick locks, pick up keys, solve a puzzle, everything is possible because of the Interaction System implemented.
The Interaction System has a huge role to play in games of any genre. Same is the case with our game!
In our game, the Interaction System is one of the biggest mechanics implemented as of now. With this system in place, the Player will be able to interact with some props in the level, pick up items which will be useful in further puzzles.
This includes keys, documents/notes which will contain the way to solve the upcoming puzzles, audio tapes which will contain conversations of people and hints to the solution of next puzzle or which way to go. To add to the game's fun, the Player will able to pickup furniture such as chairs. Player will have access to opening drawers in desks to find important documents, open cupboards, open doors, etc.
FOR FUN! That is how our programmers stress off, by creating these weird things:
Comentários