Dev Post #8
- deepsilentstudio
- Apr 9, 2022
- 1 min read
Puzzles is what our game is based on. Puzzles are what makes all the games fun.
In our game, will you deal with the monster, to progress you have to solve some interesting puzzles. All the puzzles are designed in a way that suits the laboratory environment. Choosing a laboratory environment gave the level designers a lot of room to work and design some puzzles very accurately suiting the environment.
Following are some examples of the puzzles in our Game Demo:
1. Lever Puzzle
In the 90s, pulling down levers was a major part in the electrical system in buildings. Inspired from that we put levers which were very well supported by our interaction system.

2. Pressure Plate
Weighing things in a laboratory is a very common thing. Using the idea of weighing things, we designed the pressure plate which has to be balanced in order to progress.

3. Keypad Lock
Passwords are very important to remember in a military research facility, right? Similarly, the player has to open locked doors which only open with specific codes.

And many more...
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